Narrative Design
This is a small starting village in an RPG setting.
The game features interactable npcs, as well as various other objects, some of which even have extra hidden interactions. The game also begins to give the player money, introducing economy, as well as a few ways to spend and earn the money. There is also the basis for a karma system, and although the current implementation of this is small, it is very expandable.
The vast majority of this projected was made using visual scripting, and this was my first time using this as part of a narrative design focused university module.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | adamt934 |
Genre | Adventure, Role Playing |
Made with | Unity |
Tags | 3D, Narrative, Singleplayer |
Comments
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The concept of this game is quite nice, however, this game needs to be polished a bit, currently, it's in a preliminary stage with a lot of bugs. In addition to that, you also have to improve the mechanics of the game and the movement too.