Advanced Game Design Theory
This project is a basic shooter level map with a working minimap created in the Unity engine in my second year of university.
The level was built with the idea of player onboarding and making the map design as clear and balanced as possible for a team based shooter scenario.
Download
Download
AGDT Final Build.zip 19 MB
Install instructions
To play, extract the contents of the zip folder and then launch the .exe file!
Leave a comment
Log in with itch.io to leave a comment.